Intro to 3D Printing: Revolve Tool

So needless to say I was a little frustrated getting into this coming from another program. Mostly at myself for mentally shifting back to Maya, but I think it’s just a matter of repetition on my end.

My first foray into 3D modeling in Maya, circa 2011-12.

Apropos, I figured the best way to get into Rhino was replicating my first Maya project– making a Chess/Game piece. And since this is utilizing the Revolve tool, it was a matter of just making the ā€˜slice’ to be replicated.

Using rectangles, fillet corners, poly and curved lines and A LOT of splitting and joining, I got this. Then I had a worry that is might not print, so I tried to make aĀ ā€œhollowā€ version:

But then this happened:

…So I went back to the solid shape.

It was looking more spool like so I tweaked the scale.

So it is 30mm x 30mm x 65 mm (1.18″ x 1.18″ x 2.55″). And still very spool like, complete with a hole still in the center. If I were to go forward, Ā I’d stagger the top so it is more crown like in the end. (I could also probably edit theĀ ā€˜cuts’ of the crown some way in the future, just something I realized late in the build.

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